da0c7d4d063dd37f5e97e8d76771fd50beffde13,Mage.Sets/src/mage/sets/championsofkamigawa/Squelch.java,ActivatedAbilityTarget,possibleTargets,#UUID#Game#,126

Before Change


    public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
        Set<UUID> possibleTargets = new HashSet<>();
        for (StackObject stackObject :  game.getStack()) {
            if (stackObject.getStackAbility() != null && (stackObject.getStackAbility() instanceof ActivatedAbility) && game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getStackAbility().getControllerId())) {
                possibleTargets.add(stackObject.getStackAbility().getId());
            }
        }

After Change


    public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
        Set<UUID> possibleTargets = new HashSet<>();
        for (StackObject stackObject :  game.getStack()) {
            if (stackObject.getStackAbility().getAbilityType().equals(AbilityType.ACTIVATED) && game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getStackAbility().getControllerId())) {
                possibleTargets.add(stackObject.getStackAbility().getId());
            }
        }