0668548f4fbca4bd91a663af7a1cd82b495174aa,Mage.Server.Plugins/Mage.Player.AIMinimax/src/mage/player/ai/ComputerPlayer3.java,ComputerPlayer3,calculatePostCombatActions,#Game#,176

Before Change


			SimulationNode.resetCount();
			root = new SimulationNode(null, sim, playerId);
			logger.debug("simulating post combat actions ----------------------------------------------------------------------------------------");
			addActionsTimed(new FilterAbility());
//			addActions(root, new FilterAbility(), maxDepth, Integer.MIN_VALUE, Integer.MAX_VALUE);
			if (root.children.size() > 0) {
				root = root.children.get(0);

After Change


			SimulationNode.resetCount();
			root = new SimulationNode(null, sim, playerId);
			logger.debug("simulating post combat actions ----------------------------------------------------------------------------------------");
			if (!isTestMode)
				addActionsTimed(new FilterAbility());
			else
				addActions(root, new FilterAbility(), Integer.MIN_VALUE, Integer.MAX_VALUE);
			if (root.children.size() > 0) {
				root = root.children.get(0);
				actions = new LinkedList<Ability>(root.abilities);