2bf987fe9a443c998490ae50f74cd9aee70a0ac5,Mage.Sets/src/mage/sets/commander/KodamasReach.java,KodamasReachEffect,apply,#Game#Ability#,96

Before Change


                    TargetCard target2 = new TargetCard(Zone.PICK, filter);
                    player.choose(Outcome.Benefit, revealed, target2, game);
                    Card card = revealed.get(target2.getFirstTarget(), game);
                    card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId());
                    revealed.remove(card);
                    Permanent permanent = game.getPermanent(card.getId());
                    if (permanent != null) {

After Change


                if (target.getTargets().size() == 2) {
                    TargetCard target2 = new TargetCard(Zone.PICK, filter);
                    player.choose(Outcome.Benefit, revealed, target2, game);
                    Card card = revealed.get(target2.getFirstTarget(), game);
                    if (card != null) {
                        player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true);
                        revealed.remove(card);
                    }
                    card = revealed.getCards(game).iterator().next();