0668548f4fbca4bd91a663af7a1cd82b495174aa,Mage.Server.Plugins/Mage.Player.AIMinimax/src/mage/player/ai/ComputerPlayer3.java,ComputerPlayer3,calculatePostCombatActions,#Game#,176
Before Change
SimulationNode.resetCount();
root = new SimulationNode(null, sim, playerId);
logger.debug("simulating post combat actions ----------------------------------------------------------------------------------------");
addActionsTimed(new FilterAbility());
// addActions(root, new FilterAbility(), maxDepth, Integer.MIN_VALUE, Integer.MAX_VALUE);
if (root.children.size() > 0) {
root = root.children.get(0);
After Change
SimulationNode.resetCount();
root = new SimulationNode(null, sim, playerId);
logger.debug("simulating post combat actions ----------------------------------------------------------------------------------------");
if (!isTestMode)
addActionsTimed(new FilterAbility());
else
addActions(root, new FilterAbility(), Integer.MIN_VALUE, Integer.MAX_VALUE);
if (root.children.size() > 0) {
root = root.children.get(0);
actions = new LinkedList<Ability>(root.abilities);